CAR BUILDING RULES


DOWNLOAD LFS EDITOR

https://www.lfs.net/downloads 

HOW TO BUILD CAR FOR THE SERIES?

Build your car according to the rules below with LFS Editor. Once you have got your car officially on the lfs website for vehicle mods, please contact the admin #16 J.Hautanen in discord and he will add the car to the [GM] SUPERstock Touring server if it is built according to the rules correctly. The car can be private so that others cannot drive it if you want that. If there were any questions about car building rules then post a message on the discord to #16 J.Hautanen.

CAR PUBLISH NAME

Name the car for the SsT series like this. 


GM_SST_YOUR CAR NAME
APPROVED TOURING CARMod hast to be based on real life passenger car and the car drivetrain has to be the same what it was in the factory. If the car has option in real life to use only factory parts make the car example: 4WD to RWD then it is possible. You have to just prove that this is possible to the GM admins.

CAR RULES

Vehicle class: touring carSteering maxium lock: 60 degreesDrivetrain: Fwd, rwd or 4wdTransmission: H-pattern gearboxDriving assists: Abs, pit limiter, traction control ect.. ALL DENIEDSusspension: Linear, MacPherson Strut, Double Wishbone and Trailing Arm are only ALLOWED TO USE.
SKIN TEMPLATEIt has to have good working skin template.
DEFAULT RACING SKINDefault skin has to have GM windshield banner, 2pc GM door banner bolth sides and 2pc of GM small logos for side mirrors bolth sides. Logos for the skin you can find at discord in #competiton_stickers section.
LIGHTSRear brake lights has to work properly.
INTERIORCar has to have proper rollcage and racing seat installed.

MASS 

Fuel tank: 30 liters (max)Suspenssion mass constant: 0.200 (min)Driver side: Left or Right (cannot be middle of the car)Car Mass (without driver & fuel): 1230kgCar Total mass: 1300kg with driver & without fuelF : R weight distribution: Free

COG RULES

COG height above ground: 0.300 (min) (INCLUDE DRIVER WITHOUT FUEL)

-When you adjust this set car suspenssion ZERO SPRING TEST = YES



OTHER MASS RULES

All object masses like driver, seats, fuelt tank, battery and engine has to stay in mass frame. Tube masses has to follow LOD1  wire frame. All masses has to stay inside LOD3 and LOD3 has to follow LOD1 unibody frame structure. Wheel masses cannot go over the LOD1 wheel arches.


CAR UNIBODY (modeller)

Car unibody outside has to look a like the car what is it in real life and has to be in real life mesurements in the game. You can add to the unibody small front bumper splitter and small touring rear wing if you want. Otherwise it has to look stock factory car.


MOD has to have LOD1, LOD2 and LOD3.


AERODYNAMICS (must to be these values)

Rear wing: not usable

Front wing: not usable

Undetray: not usable

Main body: in use


Max lift 0.000 N @ 1 m/sMax Drag 0.400 N @ 1m/sSide Drag 0.800 N @ 1m/s

ENGINE

Engine cylinders: 3 cylinders is minimum and 8 is maximum. 

Engine size: 1.4 liters is minimum and 5.0 liters is maximum.

Inertia Mul: 1.0 - 2.0 (min)

Turbo: Allowed

Engine audio: Gasoline or diesel (NO CLIPPING)

Power: 200hp & 250nm (max)Rev limit: 9500rpm (max)

TYRES

Front: NormalRear: Normal

Width: 205 - 225

Profile: 35 - 45

Tyre pressure: 0 - 700kpa


WHEELS

Inch size: 17 - 20"

inch width: 7 - 8.5"


MOD CAR LIST

https://docs.google.com/spreadsheets/d/1KWtslXAzwhSMzsgLP_jAM8MNIFrH3aP3FmItieDS-G8/edit?usp=sharing

OTHER RULES

ABS = OFFBrake help = OFFView = Cockpit

SERVER

[GM] SUPERstock Touring